I recorded the final presentation of my project Refugee for you. I talk mostly about my vision of the game and then show it a little. Besides that CraftyJS and Github are discussed. The webcam ended up a little bit too much in the middle but I think it still works. I'm also sorry for the loud click sounds, I didn't realized that they were that loud and that I click that often when I don't type ;)
GameDev by Mats
Monday, December 17, 2012
Final Presentation
Hey there,
I recorded the final presentation of my project Refugee for you. I talk mostly about my vision of the game and then show it a little. Besides that CraftyJS and Github are discussed. The webcam ended up a little bit too much in the middle but I think it still works. I'm also sorry for the loud click sounds, I didn't realized that they were that loud and that I click that often when I don't type ;)
I recorded the final presentation of my project Refugee for you. I talk mostly about my vision of the game and then show it a little. Besides that CraftyJS and Github are discussed. The webcam ended up a little bit too much in the middle but I think it still works. I'm also sorry for the loud click sounds, I didn't realized that they were that loud and that I click that often when I don't type ;)
More crafting and music!
Seventh Version of Refugee
Hey in this new update there is a bunch of new objects in the game. Build weapons out of stone to deal a more serious amount of damage! Build picks to get those stones! And a lot more!
Also now you have a background music and sound effects!
Use the stationary saw to process your wooden logs and sticks and then carry them to the craft table to build mighty (kinda) weapons! To use one of the craft objects just press X when you're standing in front of them. Also press X in the inventory to equip your new weapons. Have fun!
You can play it here: Refugee - Version 7
Also now you have a background music and sound effects!
Use the stationary saw to process your wooden logs and sticks and then carry them to the craft table to build mighty (kinda) weapons! To use one of the craft objects just press X when you're standing in front of them. Also press X in the inventory to equip your new weapons. Have fun!
The new graphic style of Refugee |
Changelog:
You can check all changelogs in the wiki: Refugee Wiki - Changelog
Changelog for v07:
- new craftable weapons and objects
- graphic improvement
- scrollable Inventory
- added Stone Objects
Features:
You can check the features in the wiki: Refugee Wiki - Features
You also can see the current To-Dos with priorities there.
You also can see the current To-Dos with priorities there.
Repository:
You can find all the source code to this prototype online under my github account in the repository RefugeePrototype
Woooho, crafting!
Sixth Version of Refugee
Here we are, now you can finally do productive stuff in Refugee. Use the stationary saw to process your wooden logs and sticks and then carry them to the craft table to build mighty (kinda) weapons! To use one of the craft objects just press X when you're standing in front of them. Also press X in the inventory to equip your new weapons. Have fun!
The new crafting system |
Changelog:
You can check all changelogs in the wiki: Refugee Wiki - Changelog
Changelog for v06:
- new Feature: Crafting System
- new Feature: Weapon System
- minor bug fixes
- more objects
- fixed pause function
Features:
You can check the features in the wiki: Refugee Wiki - Features
You also can see the current To-Dos with priorities there.
You also can see the current To-Dos with priorities there.
Repository:
You can find all the source code to this prototype online under my github account in the repository RefugeePrototype
Saturday, December 15, 2012
Bigger Screens and stuff!
Fifth Version of Refugee
This time I bring you bigger graphics and a bigger screen! Also some minor improvements , mostly appearance stuff but also fixed some performance issues.
Changelog:
You can check all changelogs in the wiki: Refugee Wiki - Changelog
Changelog for v05:
- new Feature: Pause function
- new Feature: Drop descriptions
- minor bug fixes movement
- bigger graphics and screen
- improved performance
- improved start menu
- improved loading screen
- improved inventory
Features:
You can check the features in the wiki: Refugee Wiki - Features
You also can see the current To-Dos with priorities there.
You also can see the current To-Dos with priorities there.
Repository:
You can find all the source code to this prototype online under my github account in the repository RefugeePrototype
Thursday, December 13, 2012
We're getting somewhere
Fourth Version of Refugee
Slowly Refugee moves away from being a prototype to being an actual game. In this version I introduced the inventory and drop system, so now all the destruction you can bring to the world will pay off. Currently there are around 7 things you can collect, try to find them all!
The next step will be either sounds or the crafting system, stay tuned.
The next step will be either sounds or the crafting system, stay tuned.
Changelog:
You can check all changelogs in the wiki: Refugee Wiki - Changelog
Changelog for v04:
- new Feature: Drops from attacked objects
- new Feature: Inventory
- new Feature: Notifys about loot
- minor bug fixes in world creation
- improved start menu
- improved loading screen
Features:
You can check the features in the wiki: Refugee Wiki - Features
You also can see the current To-Dos with priorities there.
You also can see the current To-Dos with priorities there.
Repository:
You can find all the source code to this prototype online under my github account in the repository RefugeePrototype
Wednesday, December 12, 2012
Destroy everything!
Third Version of Refugee
Here we go, finally you can do something in Refugee! Something very destructive! You can destroy everything! So far so good, I plan to implement the inventory and drop system next so that all this destruction will have a good use ;)
Screenshot from the latest Refugee Version |
Changelog:
You can check all changelogs in the wiki: Refugee Wiki - Changelog
Changelog for v03:
- new Feature: Start Menu
- new Feature: Attacks
- new Feature: Trees, Bushes and Flowers are destroyable
- minor bug fixes in world creation
Features:
You can check the features in the wiki: Refugee Wiki - Features
You also can see the current To-Dos with priorities there.
You also can see the current To-Dos with priorities there.
Repository:
You can find all the source code to this prototype online under my github account in the repository RefugeePrototype
Monday, December 10, 2012
Progess with Refugee
Second version of Refugee
There is progress! Yay! I just released the second version of my game Refugee.
Screenshot from the newest version of Refugee |
Changelog:
You can check all changelogs in the wiki: Refugee Wiki - Changelog
Changelog for v02:
- fixed Movement Issues (implemented own camera)
- added Tree objects with different sprites
- movement outside of the map is not longer possible
- improved file structure
- added wood saw object (no functionality yet)
Features:
You can check the features in the wiki: Refugee Wiki - Features
You also can see the current To-Dos with priorities there.
You also can see the current To-Dos with priorities there.
Repository:
You can find all the source code to this prototype online under my github account in the repository RefugeePrototype
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